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Udp.h
1/*
2 * Udp.cpp: Library to send/receive UDP packets.
3 *
4 * NOTE: UDP is fast, but has some important limitations (thanks to Warren Gray for mentioning these)
5 * 1) UDP does not guarantee the order in which assembled UDP packets are received. This
6 * might not happen often in practice, but in larger network topologies, a UDP
7 * packet can be received out of sequence.
8 * 2) UDP does not guard against lost packets - so packets *can* disappear without the sender being
9 * aware of it. Again, this may not be a concern in practice on small local networks.
10 * For more information, see http://www.cafeaulait.org/course/week12/35.html
11 *
12 * MIT License:
13 * Copyright (c) 2008 Bjoern Hartmann
14 * Permission is hereby granted, free of charge, to any person obtaining a copy
15 * of this software and associated documentation files (the "Software"), to deal
16 * in the Software without restriction, including without limitation the rights
17 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
18 * copies of the Software, and to permit persons to whom the Software is
19 * furnished to do so, subject to the following conditions:
20 *
21 * The above copyright notice and this permission notice shall be included in
22 * all copies or substantial portions of the Software.
23 *
24 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
25 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
26 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
27 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
28 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
29 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
30 * THE SOFTWARE.
31 *
32 * bjoern@cs.stanford.edu 12/30/2008
33 */
34
35#ifndef udp_h
36#define udp_h
37
38#include <Stream.h>
39#include <IPAddress.h>
40
41class UDP : public Stream {
42
43 public:
44 virtual uint8_t begin(uint16_t) = 0; // initialize, start listening on specified port. Returns 1 if successful, 0 if there are no sockets available to use
45 virtual uint8_t beginMulticast(IPAddress, uint16_t)
46 {
47 return 0; // initialize, start listening on specified multicast IP address and port. Returns 1 if successful, 0 on failure
48 }
49 virtual void stop() = 0; // Finish with the UDP socket
50
51 // Sending UDP packets
52
53 // Start building up a packet to send to the remote host specific in ip and port
54 // Returns 1 if successful, 0 if there was a problem with the supplied IP address or port
55 virtual int beginPacket(IPAddress ip, uint16_t port) = 0;
56 // Start building up a packet to send to the remote host specific in host and port
57 // Returns 1 if successful, 0 if there was a problem resolving the hostname or port
58 virtual int beginPacket(const char *host, uint16_t port) = 0;
59 // Finish off this packet and send it
60 // Returns 1 if the packet was sent successfully, 0 if there was an error
61 virtual int endPacket() = 0;
62 // Write a single byte into the packet
63 virtual size_t write(uint8_t) = 0;
64 // Write size bytes from buffer into the packet
65 virtual size_t write(const uint8_t *buffer, size_t size) = 0;
66
67 // Start processing the next available incoming packet
68 // Returns the size of the packet in bytes, or 0 if no packets are available
69 virtual int parsePacket() = 0;
70 // Number of bytes remaining in the current packet
71 virtual int available() = 0;
72 // Read a single byte from the current packet
73 virtual int read() = 0;
74 // Read up to len bytes from the current packet and place them into buffer
75 // Returns the number of bytes read, or 0 if none are available
76 virtual int read(unsigned char *buffer, size_t len) = 0;
77 // Read up to len characters from the current packet and place them into buffer
78 // Returns the number of characters read, or 0 if none are available
79 virtual int read(char *buffer, size_t len) = 0;
80 // Return the next byte from the current packet without moving on to the next byte
81 virtual int peek() = 0;
82 virtual void flush() = 0; // Finish reading the current packet
83
84 // Return the IP address of the host who sent the current incoming packet
85 virtual IPAddress remoteIP() = 0;
86 // Return the port of the host who sent the current incoming packet
87 virtual uint16_t remotePort() = 0;
88 protected:
89 uint8_t *rawIPAddress(IPAddress &addr)
90 {
91 return addr.raw_address();
92 };
93};
94
95#endif
Definition IPAddress.h:29
Definition Udp.h:41